Showing posts with label one piece. Show all posts
Showing posts with label one piece. Show all posts

Friday, January 1, 2016

Year End Wrap-Up, part 3

Games to Revisit
Getting copies of games to review is really awesome, and reviewing a game pushes me to beat it if I can in the time allotted.  However, I don't always get to play as much as I want of a game, due to actually getting the review out in a timely manner and other scheduling things (stupid real life).

Of course Monster Hunter 4 Ultimate will go here.  My buddy Mark Tatsu and I were so close to the end, and we've fought all but like 4 monsters.  If it wasn't for him getting married and other silly things we would have done it, too.  Now, I'm not advocating that he give up his life to play more Monster Hunter with me, but he definitely could have tried to work it in.  It's not like I wasn't making time for it, and he doesn't even have kids.

I've played a few visual novels in 2015, and I enjoyed them.  For Amnesia: Memories, Norn9 and Code: Realize, I would really like to get all the endings, and the platinum trophies if I could.  Another platinum I'd love to get is for Lost Dimension.  I really liked that game and would love to have enough time to finish my second run and hopefully get the rest of the trophies.  Well, maybe a third run so I can save my waifu Mana...

There are three other RPGs that I would add to the list of games I want to play more.  Omega Quintet was a game I found humorous and fun, and would love to put another 30 hours into.  Sword Art Online RE: Hollow Fragment is also on that list, since it is basically two games merged into one.  I liked it and would love to have to time to pour into it and get the platinum.  To round out the RPG list is, predictably, Disgaea 5.  I've really enjoyed the series, and I would like to devote more time to leveling up my characters and doing post-game stuff and a lot of the extra things you can do in the game.

Since I enjoy hack and slash games, I might as well include some recent Warriors games.  Samurai Warriors 4-II, Samurai Warriors Chronicles 3 and One Piece: Pirate Warriors 3 still have a handful of content I haven't completed, and I want to.  Those should be easier because it is very possible to pick up and play, and my son enjoys playing them too.  I could play with him or have him play them and grind me out some drops, hahaha.  Anyway, I'd also like to add Dynasty Warriors Gundam 3, since I haven't finished that one off and I've had it for years.  Good game, though.

Tuesday, September 8, 2015

One Piece Pirate Warriors 3 (PS4) Review


The Pirate Warriors series of One Piece games are the hack and slash entries, much akin to Dynasty Warriors.  Being made by the same people, it makes sense.  Plus, it works and makes for a fun game.  Each stage has your chosen character running around and defeating lots of enemies (on average more than a Dynasty or Samurai Warriors stage).

Attacks are pretty similar to other KT hack and slash games.  Square is your normal attack and Triangle is your ranged attack (Usopp's is reversed).  Each button has its own combo that you can change the ending of depending on when you hit the opposing button during the combo.  It takes awhile to earn most of the moves, so I usually would mash square for most fights, which worked fine.  There is also a Kizuna attack by pressing the Circle button when you have a full meter.  These are basically musou attacks, which are good for damage and you are invincible during them.

Unique to this series is the team meter.  In each fight, you will have at least one friend.  As you do combos, a meter will fill and once it reaches at least level 2, pressing the attack button one more time at the end of your combos will summon that friend for an attack.  Hitting enemies in this way gets exclamation points, which is one of the things that affects your battle rank.  They also give Crew Level experience, which gives skills, unlocks and even coins of that character.  If you completely fill the friendship meter, pressing R2 will summon them (and any others that have the clasping hands icon) to attack with you until the meter runs out.  During this time, if you press Circle, all the summoned members will join in a devastating team Kizuna attack.  Besides being dramatic and flashy, finishing off a named opponent with it will give extra coins.  Plus, it is an awesome way to finish a stage!

At certain times in a stage, members of your team may have a little crown icon near their portrait.  If you fill an extra level of their friend meter during this time, they will unleash their Hero Power to help out.  Some are more helpful than others, Chopper's being especially good, as it heals some of the HP of people on your side.  However, they are only available during set times of each level, so they can easily go unnoticed or unused.  A nice little extra, but not really something to count on in a pinch.

Each stage in story mode has a Legend that has bonus requirements to get one piece of a picture.  Certain percentages will award bonus coins, which are used per character to level up stats and unlock abilities.  The coins are also obtained from leveling up their Crew Level (similar to a friendship meter) or defeating them in combat.  You will have to repeat several stages a few times to get the necessary coins from some characters or to meet the bonus requirements for the Legend.  It's theoretically possible to do them all at once, but it is much more likely that you will do the stage at least twice.  Thankfully these can also be done in Free Mode, so you can repeat the levels with different characters.

There are also special coins that will unlock new special moves or other unique things.  These are usually unlocked by filling out a level's Legend or some other special requirement, which are listed after you have past the point where you can first unlock them.  Using one of the special coins will not use it up, so it is worth the extra trouble to get them.  While coins to upgrade stats and moves are nice, there is also Beli Growth to quickly get levels for lower characters.  You can pay in-game money to raise a character's level up to the highest level achieved by a character.  This system exists in a lot of Warriors games by now, and it isn't much different here.  It does seem cheaper here than other games, and you get lots of money, so there is no reason not to use it.  It saves some time level grinding that you can use for coin grinding!

The story mode itself follows the plot of the manga/tv show, which is preferable to someone like me.  I have only seen the first few arcs of the show/manga (I stopped in the middle of them getting Chopper), so many of the characters and situations are unknown to me.  This way I can enjoy the gameplay and learn more about the series.  I know at least the previous entry in the series was an original story, which is also good for series regulars.  But if you know the story already, fear not!  There is also a non-story mode that focuses on doing stages and unlocking extra characters.

Dream Log is that mode.  You will fight your way across may islands on your way to unlock special characters that can only be gained from this mode.  Any unlocked character can be chosen once you load into the mode.  This is fun, since you can try out lots of different characters while unlocking more.  The stages tend to be a little shorter than the story stages, plus there aren't any cutscenes to distract you.  There are also no individual Legends for each stage, instead opting for several that are spread across the mode, for defeating x% of the islands or other goals that are cumulative.  That way, you don't really have to re-do any of them unless you want to go for the S rank.  Plus, there is no selectable difficulty, but the stages aren't hard when you are starting out.  They also list the recommended level so you know how hard of a time you are going to have.  A fun mode for when you are done with the story, or if you just want a break from it.

Like most Warriors games, there is couch co-op and a form of online co-op.  For online, there are "rescue requests" that you can send or be sent from other players for a particular stage.  If you answer them, it will connect you to the host and you will be able to do the level with them.  It's not an ideal method to play with your friends, but nice for playing a quick level or two with random people.  The biggest boon to playing multiplayer is making the stages easier.  The downside is it doesn't seem to add your scores together, so it is harder to get high ranks.

As fun as the game is, there is one gripe I have.  Now I understand that there is a nice automatic recording function built into the PS4.  I also understand that developers can block certain scenes from being recorded, mostly story scenes so it won't "ruin" the story or whatever other reason.  However, every cutscene in Pirate Warriors 3 is blocked, so whenever one comes up, there is a large obtrusive message informing me of that.  Plus, another one when the scene is over and recording has resumed.  Sometimes scenes are linked together by a small loading section that it does bother to record.  So, you can get a steady stream of system messages butting in to your experience.  It doesn't hinder gameplay really, but it is very annoying.

I enjoy playing One Piece Pirate Warriors 3.  I like that the story follows the manga/anime plot, since it isn't one I have kept up on, and now am up to speed on who a lot of the characters are.  The hack and slash formula works well for the franchise.  The game isn't too hard, is lots of fun and their are many characters to choose from.  There is some grinding to get coins and other rewards from different stages, but it didn't feel that necessary until much later in the game.  Thankfully it is really easy to catch up levels of lesser used characters, which would have been a much bigger gripe if that required grinding.  Fans of One Piece or the Warriors series of games should definitely check out Pirate Warriors 3!

Monday, March 18, 2013

One Piece: Pirate Warriors 2 (JP) Demo Impressions

(A.k.a.:  Who the hell are these people?)

Now, let me start with what little knowledge I have of One Piece.  Oh, and fair warning: I'm not going to look up anyone's names until after I write this, so it's all based on memory.  Sorry if you are a huge One Piece fan, you'll likely want to strangle me.  Anyway,  I read the manga back when I had a subscription to Shonen Jump, which was many years ago.  I remember reading past when he got the cook (Sanji, I think) and was in the middle of getting the shapeshifting reindeer (whose name escaped me).

I'm going to guess that this game takes place waaaaaaay beyond what little I know.  I see Usopp (or who I assume is Usopp), and he went all Carrot Top on me.  He has a 'fro ponytail and guns (I don't mean rifles).  I remember him being a scaredy-cat and now he can apparently bench the rest of the crew.  Zolo (I still remember when they called him Zoro in the manga) is all "17th century samurai" now?  I guess the do-rag wasn't cutting it.  And Nami...well, she must have saved all that money to buy implants, jeez.

Now...who the heck are the rest of these people?  There was a woman (named Robin, I think) that summons arms and legs out of the ground.  I don't know what devil fruit she ate, but it is creepy.  Then there's the guy with the long katana and can create bubbles...he says "room" a lot.  Rounding out what I assume is Luffy's crew is some guy with robot arms and Jack Skelington.  Yeah...I'm going to have to look into who these people are, since I'm not sure there will be a story mode like the Bleach musou-wannabe or Ken's Rage 2 that explains the rag-tag band of pirates.

Well, enough ignorance, so let's get to the gameplay.  It was really fun.  You can play as both Luffy and..."Room" guy (I'll look up his name later).  They play a bit different from each other, but you can really see the Dynasty Warriors roots here.  Most of the attacks they had hit lots of guys and were satisfying to pull off.  There were also lots of enemies on screen at once, something I really miss from the older DW games.  When you fill up the Style meter (I think), you will temporarily switch to your partner and can play as them for a few seconds.  It was pretty fun to do so, since it allows you to try Usopp and Zolo, who you cannot select in the demo.  Also the "musou" attack (circle button) can be charge to do more damage and take multiple bars.  It was a strong attack and they were cool animations, to boot.  I had to experiment a bit to figure how both of these functions worked, but they were fun to use.

I've heard the game is supposed to come out in the summer here, so I'm betting it will be subbed and download only.  So far it seems like it will be one I want to check out.  I'll have to see if I should try the first one, or if this one is just a huge improvement over it.  Oh, and find out who all these people are...