Monday, May 9, 2016

Witch and Hero (3DS): the Good, the Bad and the SaHD

The Good:
Playing as the knight, you have to prevent enemies from destroying the witch by...bumping in to them.  As you progress further and further, there are more, harder enemies and you have to purchase upgrades to keep the knight strong enough to keep the enemies at bay.  The game is pretty fun and has good pick up and play value with bite-sized missions.  

The Bad:
The game gets more difficult pretty quickly, which necessitates grinding.  At least it pads the playtime?

The SaHD:
I bought it for a dollar on the e-shop, and I've put at least 3 hours into the game.  While I'm not keen on the grind-heavy nature of the game, it was worth the price.  It's a game I can come back to for a bit every so often.

(Witch and Hero was purchased from the 3DS E-shop)

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