Monday, October 31, 2016

Trillion: God of Destruction (PC) Review


Trillion: God of Destruction is part sim and part strategy RPG, combined together in a game I rather enjoyed on the PS Vita.  You take control of the Supreme Overlord, and must train your chosen vassal to make them strong enough to defeat the underworld eater with one trillion hit points.  It's a very daunting task that has you managing stat growth, rest and attacking the beast in short bursts to whittle down its massive HP bar.

The game is divided into two main parts: training and battle.  Training is basically selecting things from menus to increase your experience in one of 6 areas.  This experience is used to purchase stat upgrades, active skills, and passive skills.  Each training increases fatigue, which in turn increases the chance for getting a bad result from training (either lower experience gain or even injury).  So, you have to balance getting stats and resting, while also juggling the time limit before Trillion eats its way through the Netherworld.  What, you thought it would wait for you?

Battles are all grid-based and resemble strategy RPGs, or more accurately, mystery dungeon style games.  All turns are taken at the same time, depending on speed.  So, if you are fast enough, you can move twice in the span others move once.  You can move or attack in the eight adjacent squares.  Each character also has special attacks that consume MP when used.  Besides the fights against Trillion itself, there are smaller fights in the Valley of Swords and the mock battles against Mokujin.  The latter is very useful in figuring out how best to battle Trillion...except for the final form.


Time ticks down for every choice, from training to resting.  There is a constant counter on the menu that shows how long you have left before Trillion moves.  However, you can flee the battle with the mighty beast and buy yourself more time.  There is a limit to this, so you can't do it indefinitely.  When Trillion does inevitably destroy one of the overlords, another steps up to take her place, and even inherits some of the experience to make it easier the next time.  Easier does not mean easy, as it is very much possible and probable that you will lose your first run through the game, even with its numerous extensions.  Still, future runs are easier with new game+, so you can eventually win.

I played a few hours of the PC version on my i7 with 16GB RAM.  The game looks its best on the PC, and the frame rate was really smooth in battle.  However, there were two separate times the game soft locked on me.  Both times it was trying to load up a tutorial message, and got stuck on a black loading screen.  I'm not sure why that is, since many other similar messages happened without incident.  Since the game is not very action heavy, the keyboard and mouse works fine for the game, but I still prefer to use a controller.

Trillion: God of Destruction is a game I very much enjoyed on the Vita, and this version looks slightly better.  I had a few hiccups when playing the game, but it is still a game that I would recommend to JRPG fans, as it is a very unique offering and worth trying out.


The Good:
Best looking version of a game I enjoyed playing.  Very unique blend of training sim and mystery dungeon RPG.

The Bad:
Very easy to fail your first run, too many random events.

The SaHD:
The third form of Trillion is really a pain in the butt.

(Review code for Trillion was provided by the publisher)

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