Showing posts with label phantom breaker. Show all posts
Showing posts with label phantom breaker. Show all posts

Sunday, January 12, 2014

Best Games in 2013

Looking back at the last year, I thought I'd collect a list of the best games I played (or reviewed) in 2013, in no particular order.

Dishonored
Yeah, the review was posted just after the new year, but I was playing it before the review posted (obviously).  And yes, the game came out the year before, but I really played the game in 2013, since that's when I finally purchased it.  Even so, the game is a fantastic single player experience if you enjoy stealth games.  The whole game is just done right with regards to stealth, travel and playing it your way.  The sheer amount of freedom and the options at your disposal make the game worthy of replaying.  It may be short, but it is sweet.

Phantom Breaker: Battlegrounds
Fun, beat-em-up gameplay, awesomely 16-bit sprites and fluid animation make this a fun game to watch and play.  There's challenge, skill and stat upgrades, unlockable characters and multiplayer.  What's not to like?  It's a shame more people don't know about this title, since it is one of the best games I've played in 2013.

Disgaea D2: A Brighter Darkness
I had some reservations about playing this game.  The original Disgaea is my favorite game, so I was unsure if the sequel would live up to the expectations I would have.  While it did not replace the original as my favorite game, Disgaea D2 is a wonderful strategy RPG that had many improvements to the series.  I'm not as hot on the plot, but the gameplay is top notch.  Definitely a worthy successor to the series and a great game that I recommend to RPG fans.

Project X Zone (3DS)
True, there is no formal review of this great RPG on my site, but that's only because I had other ones to right when I was playing it.  I will hopefully still have a review in the future, as the game is really fun.  I love the combat, since it rewards you for timing, and they find a way to cram in all the character's signature moves into the combos.  While I don't agree with every choice for who is included in the game and who isn't, the insane amount of characters, enemies and locations from each franchise is amazing.  The story isn't great, as it is a flimsy excuse to gather all the characters, but I really enjoyed the game.  Try the demo, and if you like the combat, check the full game out!

Phoenix Wright: Ace Attorney: Dual Destinies (3DS)
Finally, the Phoenix has come back!  To 3...D...S!  I love the PW series, but didn't enjoy Apollo Justice or Ace Attorney Investigations as much.  I was excited to see the return of my favorite defense lawyer (sorry Perry Mason) to the courtroom, and it was worth the wait.  The story is engaging, the characters memorable, and it still has the best 3D effects in any game I've played.  No objections to this game!

Monster Hunter 3 Ultimate (Wii U/ 3DS)
Surprised?  Probably not, if you ever listen to the XGR weekly podcasts.  While still only an improved and expanded version of the Wii, it is very worthy of pouring many, many hours into (almost 300 and counting).  It's a bit strange to do, but the cross-save feature works, and the cross play is great too.  I wish the 3DS could connect to the Wii U game and both could play online, but alas, no dice.  It's a fun multiplayer experience that has my friend come over every Tuesday so we can put some more time into it.  Hopefully Monster Hunter 4 will come to the states, so we can keep it going!

So there you have it.  Kind of surprising to me that I had three games for the 3DS, when I'm not that happy with the system in general (maybe if I had an XL...).  There are a few that just didn't quite make the cut, so I'll list them below, in no particular order.

Runners-up:
Tiny Tina's Assault on Dragon Keep (Borderlands 2 DLC)
Foul Play
Dynasty Warriors 7 Empires
Metal Gear Rising: Revengeance
Fist of the North Star: Ken's Rage 2
Saints Row IV (rental review)
Diablo III

Monday, April 8, 2013

Phantom Breaker: Battle Grounds (XBLA) Review


Recently, the spin off game Phantom Breaker: Battle Grounds was released on Xbox Live Arcade.  When I first saw the look of the game, I knew I had to try it.  You may know I'm a fan of retro graphics and sprites, and that's what this game has.  The look harkens back to the Super Nintendo era, and I really like it.  The models animate beautifully, so there are some nice modern amenities added to the retro designs.  Battle Grounds is really fun to just look at.

What if retro graphics aren't your thing?  Is there good gameplay to make you want to play it?  If you like playing side-scrolling action games or beat 'em ups like Final Fight, then the answer to that is a resounding "yes!"  The game plays a lot like an old (and amazing) game called Guardian Heroes.  You move around and attack enemies with 3 different standard attacks that can be chained together to make combos.  Special moves can be purchased with points obtained at level ups to give you even more options to damage your opponents.  One awesome aspect is that you can respec your character anytime you are on the skill screen.  This makes it a lot easier to fight, since you can go for a skill that will help, or just beef up your stats.

I really like using the special moves after different attacks to make up combos.  Attack a few times, then use your uppercut move to get more hits and send the opponent flying.  Launch the enemy into the sky at the end of the combo and hit them with a projectile as they are falling.  These are the kind of things I love to do in these games.  Luckily the fighting is fluid enough that I can do this.  You get a little "super" meter under your health so you can use powered up "EX" moves for more damage.  You also get a move that will slow down all the enemies so you can mercilessly pummel them.  It doesn't seem as useful as it should be, and if you do it while the enemy is attacking, it can be harder to use it effectively.  Really, the combat in Phantom Breaker: Battle Grounds is a lot like a fighting game.  Given that it is a spin-off of a fighting game, this makes sense.


There are only a few stages in the game, but they are fairly long.  Factor in replaying stages to level up so the bosses are easier (if playing by yourself) and the length of each game is pretty good.  It's very reminiscent of beat em up arcade games, so it's not going to be a 20 hour play, but that's good.  You start with 4 different characters and others are earned from beating the game, so there is lots to do if you want to keep playing (which I definitely did want to do).  Unlockable characters cannot be used in Story Mode, but that's fine since you get all the stages in Arcade Mode with none of the cut scenes.  There's even a versus mode, if you really want to see how your fighting measures up to everyone else.

The story of the game isn't amazing, but it gets the job done.  There seems to be legit reasons why you go to each stage and fight each boss.  There are a multitude of characters you run across and fight, but you don't get to know much about them.  I get the feeling that people who played the original Phantom Breaker will know who these people are.  The cut scenes are voiced, which was unexpected.  The only thing I don't like about the cut scenes is that they cannot be skipped.  So, when you die on a boss, you have to watch them banter before you try again.

Yes, I said "when" you die on a boss.  They are hard.  Through normal progression, some of them will stop you cold.  Starting out on the normal setting, I beat the first two bosses without dying, but the third, Cocoa, destroyed me.  She's a little claw-wielding maniac hyped up on pixiesticks.  The bosses attack relentlessly and are strong enough to really hurt your health bar.  I eventually leveled up enough to get past her... until she showed up again.  Unfortunately, you fight Cocoa several times, and even on the easy setting, she is a berserker trying to tear your face off.  Besides the bosses, there are several fights that can get difficult, mostly from a large group of enemies (or large enemies) that just barrage you.  The "emergency escape" maneuver can save you, but those parts can still be tricky.

If you are like me, you will see this a few times.

The best option to get through the tricky parts is by bringing a friend, or finding a partner on Xbox Live.  Just like Final Fight and Guardian Heroes, this game is even more fun when played with others.  While I've only joined one online game so far, there was no lag.  I really like that each character keeps their own screen, so all your running around won't constrain the other characters to the same visual area.  It was also easy to resurrect the other person when they did die (although I died much more than they did).  It was lots of fun, and I'm definitely recruiting my wife to play some too.  She loves playing games with me, so I'm sure she'll like this, too.

If you like achievements, the list for Battle Grounds isn't too bad.  Most are obtained from playing the game, although there are a few that will require luck and skill.  There are some bonus stages that may take a few tries to get the associated achievement, but it's far from impossible.  Beating hard mode will likely be the hardest for me personally, so I'll probably get some friends to do that with.

I like the character designs.  I really like the look of the game.  I love the gameplay.  Honestly, this is one of my favorite XBLA games that I've played.  It's just fun, and with several characters to use, I have many reasons to play.  I had enough fun that getting destroyed by over-caffeinated Cocoa didn't deter me from trying until I got past her.  I'm even looking forward to getting the DLC eventually, so I can try the new character.  If you are a big fan of Final Fight and Guardian Heroes, go try this game, it's a lot of fun!