Showing posts with label Fist of the North Star. Show all posts
Showing posts with label Fist of the North Star. Show all posts

Sunday, February 10, 2013

Fist of the North Star: Ken's Rage 2 (PS3) Review

I enjoyed the first Fist of the North Star game, but found it to be slow.  I got the platinum trophy for it, but I didn't think it was as fun as many of the other Koei games I had played.  When the demo for the sequel came to the Japanese PSN, I gave it a whirl and was pretty impressed.  Thanks to Tecmo Koei America, I get to review their latest game, Fist of the North Star: Ken's Rage 2.


My favorite part of FotNS: Ken's Rage 2 was the cutscenes before and after each stage.  They are made to look like pages of a manga.  Yeah, they are mostly still images, but I love that it harkens back to its manga roots.  At first I was finding myself wanting the mid-stage cutscenes to do this as well, but the more I played, the more I liked it just the way it was.  The characters also look nice and detailed, and it's cool that their models show damage to their bodies and clothing.  Sometimes there are some weird shadows or lines on the models, but it's few and far between.  The only disappointing part of the visual experience is the pop-in of some of the enemies.  When you are being timed killing x amount of dudes and you just have to sit around waiting for the last few to actually appear, it's kind of annoying.  It's not a deal breaker by any means, but worth mentioning.

The voices in the game are Japanese only, which oddly doesn't bother me.  In the more recent Dynasty and Samurai Warriors games, having no spoken English during battles was a hindrance.  I had to read what was being said while I was fighting.  It made battles more annoying, since I couldn't just process the changing battlefield audibly while I was watching my character to make sure I wasn't dying.  In Ken's Rage 2, the stages are pretty linear and most of the story is told through cut-scenes, so there wasn't much reading I had to do during battle.  Hence, no problem with it.  As much as I like dubbed anime, being subbed made the story mode feel more like the original show.  Most of the music sounds like what was in the first game.  If you liked that, you should still like it.  The music isn't bad, but it isn't great either.

Several of the characters behave like fighters from Dynasty Warriors.  You have a normal attack that can be chained together and a strong attack that changes depending on what point in the combo you use it.  Thankfully, it seems like all of the characters from the first game received an overhaul to their combos.  They are faster and more fluid than they were previously.  This greatly benefited Kenshiro, Jagi and Mamiya, who were slow and awkward most times.  Kenshiro finally feels as powerful as he is meant to be.  In the last game, he was good at attacking single targets, but horrible at hitting groups.  I am very happy to tell you he is now awesome at destroying groups of thugs as well!

The Nanto characters play a little different from the rest.  They still have a normal attack chain, but their strong attack doesn't really change.  They do less damage than the rest, but when attacked, hitting the strong attack button can result in a counter that powers them up for a bit.  When powered up, their strong attacks have a much greater range and attack power, often changing completely.  Getting in that mode makes it easy to lay waste to big groups, and is fun, too.  Both Hokuto and Nanto (martial arts styles used in the Fist of the North Star universe) characters tend to leave enemies exploding or slicing apart into bloody messes, so you might to shy away from playing this in front of younger kids (or really old people).  I didn't, so I'm likely a bad parent.  My son does love "all the punching moves", though.  I recall an option in the first game to disable the more graphic parts, but I sadly don't see that in this game.

The special button allows some characters to use their projectile weapon (much better than last game!) or other things, like Shin's finger snap that damages enemies in a state of Aura Shock.  Characters can also throw, but it took too much time so I didn't use it much.  The throws don't take a long time to do, but it is much slower than just hitting them, which can impact your grade at the end of the stage.  Jumping is no longer a button, but done as a context-sensitive action.  Instead, you get a very useful dodge move to evade enemy attacks.  You can easily avoid powerful musou attacks by spamming the button, but you will lose aura (musou meter), so use it sparingly.  Finally, they threw in a few QTEs for good measure.  Most aren't actually timed, so they are not difficult.  They usually make sense in context, and can be fun.  You only need to hit one at the end of a stage, so no more long strings to finish the boss like the first game.  They don't really need to be in the game, but they're not bad, either.

Leveling up is done a lot different than the first game.  Now the karma you get from killing enemies is determined by certain conditions.  If you have lots of life when you kill enemies, you get defense xp.  Killing them with a normal attack is health xp and a strong attack nets you attack xp.  It's a pretty new concept, and it isn't as confusing as I thought it might be, so I actually kind of like it.  I do miss spending points on the level up chart from last time, but this is still good.  You can also equip scrolls to increase the levels of your stats and unlock different skills.  The only real problem I have with this system is you really need to create a multi scroll nexus to get much effect after the first few levels.  It's not that big a deal, but without chaining them together to get a much better effect, adding 1 to your level doesn't add much.  Scrolls from chests and finishing a stage are random, which can make it hard to get a good set for each character.  It really just led to me keeping way to many scrolls, since you don't know if you will need it to make a nexus down the line.

Story mode follows the main storyline of the anime/manga and is much more thorough than the first game.  It's fairly long and has numerous cutscenes during the stages.  It can be a bit much when there are scenes in the middle of boss fights, but it's a minor complaint from me.  The stages themselves can be fairly long, but some are little more than boss fights, which evens it out.  At some points in the story, you control another character.  It's a nice change of pace and gives you a little taste of them before you can play as them in Dream Mode.  I have yet to finish watching the original anime (shame on me, I know), so I like that it goes more in detail than the first game.  You also unlock the scenes you view, so you can watch your favorites whenever you want.  More games should do that.

Just like the first Ken's Rage, there is a Dream Mode here too.  It plays much more like Dynasty Warriors than the Story Mode.  You choose a character and follow a new story where most stages have you capturing bases.  In the first game, each character had their own Dream Mode that followed a new story centered around that person.  This time it seems to fill in a lot of the backstory of the whole series and give more depth to the various characters.  The whole story intersects and has different paths depending on the character you are playing as.  You will likely spend a lot of time in this mode, since you can play as all the unlockable characters, and I think it's fun.

The most major things you can unlock in Ken's Rage 2 are the other characters.  You can also unlock a few pictures and some music, most of which come from normal gameplay.  One of my favorite things is the Encyclopedia, which gives you background on characters, techniques and story.  It's a good way to remind yourself or fill in the gaps so you can understand the whole story.  The trophies/achievements you get are fairly standard, most of which come from completion of the various modes with the various characters.  There are a few that will take a good chunk of time, namely acquiring the scrolls to make an ultimate nexus, completing all Dream Mode challenges in Free Mode (so you will be doing the stages twice) and killing 100,000 enemies.  Not the most inventive list by a long shot, but very achievable.  There's also some multiplayer that sounds similar to what was found in Dynasty Warriors Gundam 3.  I wasn't able to find any matches, so getting those 2 achievements/trophies might be troublesome.

Ultimately, though, it comes down to how fun a game is.  As a fan of Dynasty and Samurai Warriors games, I was looking forward to playing Fist of the North Star: Ken's Rage 2.  It is better than the first game, so I can easily recommend it to you.  The biggest complaint would be the loading.  It didn't seem to take that long (I have the PSN downloaded version), but it seemed to load a lot, especially in Story Mode.  If you don't like the Warriors style of hack and slash gameplay, this isn't likely to change your mind.  If you do enjoy them or are a fan of Fist of the North Star or were disappointed in the first game or just like running around and beating up tons of guys, give this game a shot.  It's fun and can give you great insight into the story of one of the best anime/manga series' to date!

Sunday, January 13, 2013

Fist of the North Star: Ken's Rage 2 (Japanese Demo Impressions)

I've had some time since downloading the Japanese demo of Fist of the North Star: Ken's Rage 2 (I believe it's Shin Hokuto Musou in Japanese).  So let's take a look at it and how it compares to the first one.

Off the bat, the game looks really similar.  The biggest difference is the new manga-like cut scenes, which are pretty neat.  I wish more of the cut scenes used it, though.  Any cut scenes in mid-level will just be regular cut scenes, which doesn't look as nice.  Granted, the manga ones look strange since they don't move, but it fits the origin of Fist of the North Star, so I'd like it most of the scenes were in the manga style.

If you've played the first Fist of the North Star or any of the Warriors games, you know how this will play.  Thankfully, they have made this one play more like the Warriors games and less like the first FotNS.  Yes, they are similar, but Ken's Rage 1 was a lot slower and most characters were good at 1 on 1 fighting, so fighting groups took way to long.  Kenshiro, who I felt was one of the worst characters in the first game is now really good.  His combos have been changed to have him hit larger groups of enemies.  Also, the game just plays faster and the musou attacks, which have sadly lost the kanji and name of the move at the end of the animation, are also faster, leading to a more action friendly game experience.  I can't wait to try the rest of the characters.

As mentioned before, the musou attacks have lost the kanji at the end, which was very Fist of the North Star.  It does make the fights faster, which is good, and they are still present at the end of the level, when it really matters (because it looks cool).  Also at the end of the level, the button sequence is now gone.  The only QTE is a single button press at the end.  I'm kind of glad they are gone, because it added stress to some of the harder fights.

There's a few other minor changes, such as you now open food and drink boxes instead of smashing them.  Characters cannot jump anymore, you get a dodge move that is hopefully better than the one in the first game.  The level up screen is different, but being in all Japanese, I'm not sure what I'm doing, so I'll have to wait until the domestic release.  Lastly, you only get one musou attack in the demo, so I don't know if you can still equip up to 4 of them, which was really nice.  I hope that stays.

As a fan of the Warriors games, I'm very much looking forward to Fist of the North Star: Ken's Rage 2 being released next month.  I enjoyed the first, but not as much as most of the rest of Koei's games.  Just seeing how they changed Kenshiro makes me excited to play the finished product.

Friday, January 4, 2013

Japanese PSN Demos!

I finally got around to making a Japanese PSN account to try some demos and games they get but we (North America) don't.  I downloaded and installed Dynasty Warriors 6 (7 for us) Empires, Hokuto Musou 2 (Fist of the North Star: Ken's Rage 2) and EX Troopers.  As far as I've heard, the first two are actually coming to NA, and digital only, too.  Here's hoping they are good.

Oh, and a pretty cool Hyperdimension Neptunia V theme.  I hope it comes here when the game does.  It's basically similar to the Mk2 one, but with updated characters.

In the next few days I'm going to try the demos, and I'll put up some impressions of them.  Good thing I still remember some Japanese, although I don't think it will help that much...

Also, I'm excited that in the next few days I should have something...interesting...to review.  You might be surprised what it is!

Monday, December 31, 2012

Movie Binge

During my time away from the kids, I watched some movies (or finished them).  I'll give a few quick impressions.

John Carter
This was actually a good movie.  I'll agree with most of what I read, that the title and ads for the game did nothing to sell it to audiences.  It's one of those "the movie is so interesting that I want to read the books now" movies.  I liked the story, the characters and the action.  It's definitely a "nerd fantasy", since the main character goes to another planet where he learns to belong, gets super powers (because of the lower gravity) and gets to bed a princess.  It was very enjoyable, but a bit longer than I thought it would be.  As mentioned before, I haven't read the books, so I don't know how faithful it is to the source material.  I recommend seeing it if you can.

Hobo with a Shotgun
The reason I wanted to see this is because someone called Megatron from Transformers: Dark of the Moon "Hobo with a Shotgun".  This movie is pretty cheesy and very bloody.  I actually kind of enjoyed it, but I wouldn't say it was good.  It's almost worth watching for the concept alone, and I really liked the look and idea of a pair of villains called "The Plague".  I couldn't remember any really good (terrible), cheesy (quotable) lines, which movies like this usually need.

Fist of the North Star
I will admit that I thought the first half was pretty decent.  It appeared to follow the source material, which surprised me.  It didn't follow it 100%, but definitely more than I thought they would.  The second half wasn't as good (around "Vader Time" haha), and was more "hollywood" to me.  In the second half, Kenshiro just did martial arts and wasn't really exploding fools or anything that would make you know it was Fist of the North Star.  It wasn't terrible, but not good either.  If you are a fan of FotNS, I would recommend seeing this, even if for the cheese factor.

Amazing Spiderman
I was very worried about this movie, since the "first" one was great.  The second was even better.  The third sucked really hard, and was pretty much an offense to humankind.  When I heard they were rebooting the series, I had lots of doubts.  Those proved to be unfounded, as The Amazing Spiderman is a really good movie.  Unlike my friend Marcus Shadow, I don't think it was better than Avengers in any way, shape or form, but it is still worth watching.  It was a very well done movie, and the acting was top notch.  It was a bit longer than I would have liked, but it pretty much filled the time with important stuff to the plot and character development.  I know I'm late to the part on this one, but I recommend seeing this movie.  I will admit that I'm not 100% sure who the shadow figure is in the stinger, though.